UI and Level Design Update by Jassiel


For the last two weeks, I've reworked the UI and created a new UI sprite sheet to be used in the game as we see fit which got implemented by the programmers. Once I was done I took the reference given to me by my fellow level designer to come up with how the first level (castle interior) will look. With this done I waited for assets to be complete and placed them in unity for the programmer which can be seen in the image. Shown in the first two images above is the polished level layout done in photoshop, the second image is the level layout being implemented in unity, and the third is the new UI Sprite Sheet. 

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