Princess Character BashMesh/Colors
Untitled Princess Game » Devlog
I planned to put a little insurance for myself while I'm away in Belarus. So I skipped a step. Concept art. And So I shot myself straight into sculpting. That way amber could get a three dimensional understanding of the character. Now that the dress idea has changed. I can refine her body. The next step is to start sculpting her hair. During that progress the hair is a solid low poly mesh. Then I am going to start the shoes and clothing. Texturing will be the last step, after is skinning and rigging, ready to get exported.
Untitled Princess Game
"You're a princess that beats up enemies with a bat to rescue your kidnapped prince" ~Amber 2020.
Status | Prototype |
Author | Gamevengers |
Genre | Platformer |
More posts
- Final Group Devlog of Fall 2020Dec 09, 2020
- Biker and PrincessDec 06, 2020
- Narrative Design and Sound Design Week 2/3Dec 04, 2020
- UI and Level Design Update by JassielDec 04, 2020
- Biker Update. Very CloseDec 03, 2020
- New Environment ArtDec 03, 2020
- Amber Devlog 2Dec 03, 2020
- Updated Enemy AIDec 03, 2020
- Biker Base mesh with colorNov 28, 2020
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