UI Design


For the past week I've been creating drafts for how the title screen and lose screen may look in thee game, in addition to creating various ui for buttons, speech bubbles and potions that would be implemented in the game.

You may notice the title screen looks more simplistic than the drafts for the rest of UI mainly due to me knowing the direction I'm going to go with not to mention the look of the background will highly be dependent of how the princess character will look when completed.

For next week I'll be refining these drafts and figuring the aspect ratio of the game so it'll be easier to put in the UI when the time comes 

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